We regrouped our previous society to our new one "United Talents". The society's name can cover more of our skills and talents than the previous did. I want to elevate our society a bit with some more and better organisation. I know we leave our real life to get our dayly chains off and do what we want. But I am sure a well organised society has more to offer than just a bunch of recruits that walk around Calypso not even knowing something exists like a soc-chat, I don't even mention those socmates that just walk in front of you forgetting to say the "hi"-thing.
You know I like organisation, and the more we are organised the more fun we will have. I am sure of that.
Those that are discussed and everyone should do:
1. Search and find the Wolverine Hope Teleport
Here we will use the storage, will refine our materials to put in storage or auction, use auction, craft, tailor, buy and sell thing at TT, repair our items. And meet other members as more of us try to use Wolverine.
One good thing about Wolverine is that everthing is very nearby the TP. So if you are at PA and need to get some stuff to sell at streets, it is quicker to TP to Wolverine to get your stuff out of storage.
Coordinates can be found at society terminals.
2. Enter your last month of activity at society terminal.
If you operate the society terminal, on the main window you will see an "i" icon. Press that one and fill in your latest active month. Do this everymonth! I know many people are much online as we know that by ourselves, but if newbies enter we should be an example. And if we fill in that info, it will be a motivation for the new ones to do it theirselves. The info is very important for new people. If we come at a time that people aren't active for months and months we can decide to clean up our members and boot those who didnt update that information. Ofcourse you can tell some members you will be inative for certain months. But for new recruits this is very important.
Things I am thinking of:
1. Like Curly said earlier, we could share and exchange blueprints with eachother to skill on or craft useful items. Maybe we use the "Personal Info" again for BPs you have available.
2. Skins, hides, gel and other stuff could be stacked by one person. Let's say I buy all the hairgel at a reasonable price from all soc members. After that I sell a big (or reasonable) amount at auction. Another member gathers all soft hides and again sells it at auction or maybe use it themselve. Or Curly gathers all dung! That would be something ;) No kidding, but such kind of organisation give a win-win situation. We get rid of our stuff without shouting our longues to damage at PA. And the buyer can sell at higher price in auction. Same goes for crafted items.
3. We are in need of merchants. As low-end armors aren't stackable to sell in auction, it is quite useless to try to sell them at auction. Therfore, we could use a member (newbie?) who sells our looted armor and guns (even other stuff) on the streets. With this newbies have the opportunity to get knowledge of prices, and can do different things than sweating all the time. A system has yet to be found how to trust those newbies, but I am thinking of always asking My2Pec price minus something. All that the persons sells above is good for him.
4. Make use of eachother skills! If I want new pants, and I know a person is capable of, it should be possible to collect all needed items and ask them to try to tailor them. Good for you (higher success rate), good for the tailor (earns some skills). Same goes for crafting.
5. Recruiting! New people make new fun in our soc, but not too many at the same time. We don't want to be the biggest soc!
6. Occasionaly society-hunts with same level weapons and damage decides order in Team. This is great for the teamspirit. Again Wolverine would be the meeting place.
More things and thoughts coming up later :)
Feel free to comment
Cheers, VinzZ
Wednesday, September 27, 2006
At the foot of the mountain
Posted by Vince VinzZ Zyon at 12:07 pm
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2 comments:
Very good ideas!
I like the idea of establishing a soc-wide way of selling armor, guns and other non-stackables through a circuit of traders or public criers who sell the items. I know that there would be a question of how to trust new recruits, but I'm sure there would be a way to do it. Let's target a long-term plan to get this working.
A short-term fix might be to develop an alliance with a reseller's society. At least for the armor and low-end guns, it would tighten our bond with that group and provide them an incentive to give us the best deals. Using the economy of scale provided by an already established network of resellers could be an option.
Another quick thought -- I know that other societies stockpile pixie and goblin parts to use as starting goods for disciples. I don't know what the policy is on bringing disciples into the soc, but I know we have a lot to offer in terms of skills and brilliance. Thoughts?
Also, why did I get the dung?
I don't think we have policies about this. Stockpiling for disciples would be good, but maybe only the mentor should do this as he is the one to retrieve rewards.
Do there exist reseller socs? I donno...
Another thing: Maybe we are in need of some more American people as I guess the time you guys are online (Curly and Shooting Mist), many of the socmembers are asleep. I don't think that is pleasant for you guys out there...
And a last: We need to make this blog more active. Only 5 members at the moment. Everyone can send invitations, everyone is "admin".
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